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Saturday, December 11, 2010

ATTENTION ALL VISITORS PLEASE VISIT THE BLOG  ( GIVEN BY THE LINK I HOPE U FIND IT GOOD )


http://compusers.blogspot.com/

Sunday, November 14, 2010

The Music

Hiii Boy's and girl's today i want to discuss on u r music taste , music is something which people listen and react , music define characteristic's of u r personality , the music u listen to define's u , As music is from 1823 , the music spread ed over the world and made people enjoy and party , today music have many kinds like rock , pop , shock pop , rap , hipped rap , blues and much more , plz tell us which type of music define's u and which song u like the most  





Sunday, November 7, 2010

The James Bond Blood Stone Pc



Blood Stone employs some rather nice gameplay features and rather simple controls that gamers of all level will be able to enjoy.  However some of the controls are so simplistic that it gets kinda boring after awhile.  For starters the cover system works and works well, the A button puts you into and out of cover and will allow you to switch from cover to cover or stick to walls around corners.  B allows you to vault over low cover which I’m happy to report you can do in-stride while running.  You’ll also be using B to jump, grab ledges, kick doors amongst other things.  The X button is your melee attack, and this is where I would have liked to see a bit more.  We’ve seen all the great videos on Blood Stones action fighting, but it’s just to simplistic.  All you need to do is hit X and it goes into the fight animation, there isn’t punching or kicking or doing the moves, it’s just one button.  Don’t get me the wrong the hand to hand combat animations are great, I have yet to see any that don’t flow correctly and there are enough that it doesn’t seem repetitive, theres nothing better then a judo chop to the throat as your running down a hall, or ripping a gun out of a guys hands and smashing him in the head with it.  But I was expecting more from 

the combat.
There are two other unique control/gameplay things besides the normal shooting.  The first is Focus Aim, with every hand to hand takedown you get a Focus Aim, and you can hold 3 at a time.  It’s a simple mechanic that when you press LB it slows down time and snaps your cross-hairs to a headshot.  It’s nice and when used in conjunction with hand to hand combat can be very lethal and allows you to clear a room quickly.  The other addition is 007’s smartphone.  Unfortunately with the Daniel Craig era we have seen gadgets disappear, which is sad.  The smartphone in the game is pretty much the gadget swiss army knife, it does a little bit of everything.  Gives you waypoints, shows where enemies are, scans things, hacks things, and makes cameras blow-up.  It’s a nice addition but I felt like it dumbed the game down a lot.  It’s nice in the sense that it groups things together but the fact that is can show enemies and things to blow-up like barrels, makes it a bit of a crutch.  I did enjoy the occasional mini-game to break codes that the phone offered, which is simple but works, you have to press a button as this thing spins on screen at the correct time.
Now the actual controls are pretty decent, again rather simple, but on the harder levels there is less aiming help which is nice, except some sort of aim marker when in cover would have been nice, as every time I go to pop-out and shoot a guy I end us aimed away from him. I’m not looking for lock-on, just a mark, cause we all know James Bond can land a clean shot right out of cover.  Driving is a decent chunk of the game, and while you’ll be speeding in some tuned up Aston Martin’s the controls were rather off.  I figured a sports car would have some nice tight handling, but it seems that is not the case.  I constantly felt like I was out of control and the cars would be very loose.  Granted your going fast, and after killing 007 a slew of times, as you learn the paths you do get a better handle on the cars.  Even though I felt the controls were a bit loose in the driving sections, they were still a welcomed addition and the team did a great job creating some nice James Bond styled chases with plenty of explosions and carnage as you speed through these exotic locales.
Blood Stone is a graphical mixed bag, most of it is great, but it has some major rough edges.  By far the driving, either on land or sea looked the best.  The shooting parts though were a bit of a letdown.  There are some great lighting effects and particle effects, and the areas seem lush and even the distant parts of the locales looked great.  but up close the environment is made up of really dull and sub-par textures.  Everything just looked the same, it didn’t have that visual pop that games like Uncharted 2 have.  But at the same time some of the sequences, like when your running on scaffolding from a tunnel boring machine looked great, stuff was flying every where and the cut scenes were just great.  Speaking of cutscenes, they are rough.  They use the same engine as the game so it all flows, but they really bring out the texture flaws, and the character models look like they came out of a gumby show.  Bond does resemble Craig, and Nicole looks like Joss Stone, but they just look bland and cartoony.  I think a little more time and some more polish would have helped the graphics, cause there are some really shining moments, and then there are moments where you go “is this the same 


The game rock's on pc , as the gameplay drives the user as the the secret spy james bon 007 , the game concern on the main situation through which bond survives , the graphics are good , it could get more better but it's good
the gameplay is cool ,

torrent file
http://www.torrentz.com/7120f2c2ad36449a2893617cf9b900221b369a1e#c724904
direct download
http://www.heroturko.org/games/pc/616048-james-bond-007-blood-stone-reloaded-pcmulti32010-crack.html

Wednesday, November 3, 2010

The Shank


Electronic Arts and Klei Entertainment team up to bring gamers Shank, a cinematic brawler that mixes classic beat-em-up gameplay with the flair of some of the most iconic pulp movies of this generation.
Betrayed by the only family he ever knew and left for dead it’s up to Shank to seek revenge for the death of his beloved at the hands of the underworld’s deadliest assassins. Utilizing his knowledge of gang warfare and weaponry Shank must battle his way through the criminal underground in order to seek revenge against the people for bringing his world crashing down around him.
Shank immerses gamers in a side-scrolling, highly cinematic revenge story. With the ability to string together endless combos of mayhem and destruction and an array of blood-spilling weapons at your disposal, Shank seeks to reboot the 2D brawler and take it to a level of production never before seen.
Utilizing a unique 2D art style featuring diverse settings, unique visual effects, and the most fluid animation seen to date, Shank stands apart from its brawler counterparts and stands out in a crowd.
Shank was developed by Klei Entertainment and was nominated for “Excellence in Visual Arts” at the 2010 Independent Games Festival.
Want to Download 

Sunday, October 31, 2010

Tracklisting Revealed To Nelly's "5.0", No More Notorious B.I.G. Feature?


UPDATE #2: Notorious B.I.G.'s name has been pulled from the updated Nelly tracklisting, making "100 Stacks" a curious track from the Lou rapper.
November 16th will see the release of Nelly's5.0, Nelly’s sixth studi
o album and his first album in over two years. The title of the LP is apparently a reference to various things in The St. Louis emcee’s life. He explained 5.0 to Rap-Up.com like this, “It’s a lot of things. It’s also my fifth drop date. It’s just the energy of it all. [The Mustang] 5.0 was always one of my dream cars.”
The Derrty Entertainment CEO has been working on the record since 2009 and speculation abounded about what 5.0’s final track list would look like as well as who would be collaborating with the St. Lunatic this time out. Now those details have come to light and the guest list is impressive. The album will feature appearances by Birdman, DJ Khaled, Chris Brown, T.I., Plies, Diddy, Kelly Rowland, T-Pain and Akon.
The full length’s first single, “Just a Dream”, was released in August and peaked at number 7, Nelly’s highest placing single in 5 years. The record’s newest single, “Move That Body”, dropped last week and features Akon and T-Pain. (October 25)
“Nelly 5.0” Tracklist:
The new tracklisting is as follows:
1. “I’m Number 1” feat. Baby and DJ Khaled
2. “Long Gone” feat. Plies and Chris Brown
3. “She’s So Fly” feat. T.I.
4. “Just a Dream”
5. “Making Movies”
6. “Move That Body” feat. T-Pain and Akon
7. “1000 Stacks” feat. Diddy
8. “Gone” feat. Kelly Rowland
9. “Don’t It Feel Good”
10. “Broke” feat. Yo Gotti and Sophie Green
11. “Liv Tonight” feat. Keri Hilson
12. “Nothing Without Her”
Bonus Tracks (Deluxe Edition)
1. “Go” feat. Talib Kweli and Ali
2. “If I Gave U 1” feat. Avery Storm
3. “k.I.s.s.” feat. Dirty Money and Murphy Lee

Saturday, October 30, 2010

Super Songs From The Upcoming Game Need For Speed Hot Pursuit


OST Need For Speed: Hot Pursuit 2010 [Unofficial] (2010)

Other music
OST Need For Speed: Hot Pursuit 2010 [Unofficial] (2010)

Artist: OST
Album: Need For Speed: Hot Pursuit 2010
Year: 2010
Genre: Soundtrack
Number of tracks: 26
Length: 110 min
Format | Quality: MP3 | 192-320 kbps
Size: 225 mb
1. 30 Seconds To Mars – Edge Of The Earth
2. Bad Religion – The Resist Stance
3. Black Rebel Motorcycle Club – Conscience Killer
4. Chiddy Bang – Opposite of Adults
5. Deadmau5 feat. Sofi – Sofi Needs A Ladder
6. Does It Offend You, Yeah? – All The Same
7. Funeral Party – Giant Song
8. Greenskeepers – Live Like You Wanna Live
9. Hadouken! – Bombshock
10. Killa Kela – Get A Rise
11. Klaxons – Echoes
12. Klaxons – Twin Flames
13. Dead By April – Stronger
14. Lemonade – Big Weekend
15. Lupe Fiasco feat. Matthew Santos – Shining Down
16. Maximum Balloon feat. Theophilus London – Groove Me
17. M.I.A. – Born Free
18. New Politics – Yeah Yeah Yeah
19. Pendulum – Watercolour
20. Pint Shot Riot – Nothing From You (Redanka Remix)
21. Plan B – Stay Too Long (Pendulum Remix)
22. Teddybears – Devil’s Music
23. Travie McCoy – Superbad
24. We Have Band – Divisive (Tom Starr Remix)
25. White Lies – Bigger Than Us
26. Weezer – Ruling Me

Friday, October 29, 2010

New NVIDIA GeForce GT 430 is the Perfect GPU for Digital Media PCs

The GeForce GT 430 utilizes the Company’s latest 40nm GPU, codenamed GF108, which is already designed into a variety of desktop and notebook platforms from the world’s leading OEMs, including Acer, ASUS, Dell, HP, Lenovo, MSI, Samsung, Sony and others. For customers looking for a viable desktop upgrade from lowly integrated solutions, the GeForce GT 430 is a major step up, delivering unparalleled experiences in photo and video editing, Blu-ray 3D, as well as the next generation of GPU-accelerated Web browsers and Web content. And, when combined with NVIDIA 3D Vision™ technology and a compatible display, the GT430 is also the only GPU in its class that allows consumers to experience their digital content in full stereoscopic 3D.
Offering up to 1.5x the gaming performance of previous generation products, the GeForce GT 430 also adds support for DirectX 11 (DX11), the industry standard for game development. Most importantly, the GT 430 delivers unmatched out-of-the-box game compatibilityi and playable frame rates in all of today’s top 30 gamesii, when compared to integrated graphics solutions.
Key features of the new GeForce GT 430 include:
  • Support for HDMI 1.4a, a TV standard for delivering 3D content and advanced multi-channel digital audio
  • Special video engine to accelerate Blu-ray 3D content, delivering optimal 3D visuals at a full 1080p resolution
  • High-definition 24-bit multi-channel audio up to 192KHz, and lossless DTS-HD Master Audio and Dolby TrueHD audio bit streaming
  • Dedicated video processing engine for reduced system power and heat
  • Support for NVIDIA PhysX® technology, the industry’s most comprehensive, cross-platform physics solution
Starting today, the GeForce GT 430 is available as an add-in card from the world’s leading suppliers, including ASL, ASUS, Colorful, ECS, EVGA, Gainward, Galaxy, Gigabyte, Innovision 3D, Jetway, KFA2, Leadtek, MSI, Palit, Point of View, PNY, Sparkle, Zotac and others.
Note to press: to download assorted GeForce GT 430 imagery, please visit:http://www.flickr.com/photos/nvidia/sets/72157625013686617/
Tags / Keywords:
DirectX 11, DX11, 3D, PC gaming, NVIDIA, GeForce, GF108, GF100, Fermi, PhysX
About NVIDIA
NVIDIA (NASDAQ: NVDA) awakened the world to the power of computer graphics when it invented the GPU in 1999. Since then, it has consistently set new standards in visual computing with breathtaking, interactive graphics available on devices ranging from tablets and portable media players to notebooks and workstations. NVIDIA’s expertise in programmable GPUs has led to breakthroughs in parallel processing which make supercomputing inexpensive and widely accessible. The Company holds more than 1,100 U.S. patents, including ones covering designs and insights which are fundamental to modern computing. For more information, see www.nvidia.co.in

Thursday, October 28, 2010

Crossfire


As we know the crossfire game gained the attraction of so many gamer's over the world and incrementing over and over , as we are the part of this wonderful z8games.com game "crossfire " i want share my view's as the game is interducing more and more server over we now stand where there is only one server missing and that server is Asian server , i people from asia are playing the game but with problem and that problem is ping the ping in india > crossfire>250-223 , As this thing is a big issue for the indian players , now i want to know wat u people think over this plz suggest or pole z8games 

Need For Speed Hot Pursuit

That's why EA's Autolog experiment in NEED FOR SPEED is such a welcome change. Rather than hide the leaderboard in a stats menu, the team at Criterion essentially built the game around the idea of constant competition with friends. If you have friends playing Hot Pursuit, and if you're connected to EA's servers, you're constantly being updated about your successes, failures and opportunities. I've been playing around with Hot Pursuit's Autolog system for a couple weeks now, and I've been impressed with how deeply its integrated into the game. 

Right from the start menu, Autolog fires up and greets you with tales of your wins and losses. If a friend has just bested you in a certain event, you might see their smug mug slide by with their new time below it. 

Most racing games pull you through the single-player experience by starting you with the first event in a career and gradually opening up events, cars and upgrades. Need For Speed: Hot Pursuit takes that approach as well, but with a significant twist. By integrating Autolog into the single-player, Hot Pursuit has you competing directly against the people on your friends list, right from within the game itself. Here's how it works. 

Let's say you feel the need for speed and want to race. Right off the bat, you have multiple entry points based on Autolog. Go to the Wall section of the main menu, and you can see a Facebook-style list of all the things your friends have accomplished recently. Maybe someone has beaten your time in a Time Trial event. Click on their post, and you can jump to that event directly from there. Once in the actual race menu, you'll see how the rest of your friends stack up, too. If you end up beating the guy whose wall post you entered the race from, Autolog will pop up a window asking if you want to post your victory to his wall in return. You can even customize your message (expletives are replaced by asterisks, which didn't stop me from using them). 

The same approach works from the single-player map as well. If your friends have posted new times in events you've unlocked, they'll have Autolog icons below them, letting you know that your hard-won podium spots may be in danger. There's also an Autolog Alert in the upper-left corner of the main single-player screen that gives you a quick snapshot of your standings since the last time you logged in. In my current game, the Alert is telling me that, within the last five hours, my friends have beaten my times in two events. Tapping the PS3's R2 button (right trigger on Xbox 360), takes me directly to the Autolog Recommends screen, which lays out a list of the events I'm behind on and who's challenged my times lately. Just like the Wall, I can just click on an event to go straight to the race. 

Autolog works for both Cops and Racers events, and it goes farther than just straight race times. The system will tell you how many seconds better you are than your friend in a particular event. It'll tell you how far away he is from reaching the next Wanted level or Promotion. It'll even tell you how many times he's tried to take the crown back from you, which is really the ultimate way to humiliate him. ("Couldn't help but notice you're tried to beat me six times and still can't make it happen. Keep on trying…") 

The cool thing about Need For Speed: Hot Pursuit's Autolog isn't that it has a 'Wall' like Facebook or allows you to see pictures of your friends next to their race times, although those things are nice. What's great about it is that it creates a game within a game. If you want, you can plow through Hot Pursuit's single-player career without adding friends or caring about their accomplishments. But if you get bored with the monotony that eventually sets in with every racer's career mode, you can turn to Autolog to spice things up. In my time with Hot Pursuit so far, I've gotten so obsessed with beating my friends' times that I've all but ignored some of the events I've unlocked along the way. Because isn't thrashing your buddy in an event a lot more satisfying than beating a computer? 

Hot Pursuit is not the first video game to integrate your friends' accomplishments heavily into the experience. But it's definitely taking the idea to a new level. And why should that idea stop with racing games? Epic Games is building a similar idea into Gears of War 3, and other developers are searching for ways make online competition among friends more relevant. Autolog is certainly a step in the right direction. 

Need For Speed: Hot Pursuit hits stores on November 16 in North America, and we'll have plenty more about the upcoming racer in the weeks ahead. 

'Twilight Saga: Breaking Dawn' Announces Eight New Castmembers

Hey, "Twilight" fans! Hot off the press-release presses at Summit Entertainment, we have yet another slew of actors who have been added to the "Breaking Dawn - Part 1" cast.
According to Summit, these eight new additions will be featured in supporting roles, but the studio is reportedly keeping their characters under wraps for now. So, without further ado, feast your eyes on the lucky new blood (pun intended!): Olga Fonda ("Love Hurts"), Janelle Froehlich ("Hacienda Heights"), Masami Kosaka ("The Runaways"), Sebastiao Lemos (Brazilian TV series "Força-Tarefa"), Amadou Ly ("The Tested" "The Bridge"), Ty Olsson ("2012"), Wendell Pierce ("Ray") and Carolina Virguez (Spanish TV series "Matalobos").
With production set to begin in the very near future, Summit has been teasing us with "Breaking Dawn" casting announcements for months now. Here's a full rundown of the most recent additions: Mackenzie Foy as Edward and Bella's daughter Renesmee; the Denali coven: Maggie Grace as Irina, Christian Camargo as Eleazar, Mia Maestro as Carmen, Kasey LaBow as Kate and MyAnna Buring as Tanya; the Amazon Coven: Tracey Heggins as Senna and Judi Shekoni as Zafrina; the Egyptian Coven: Omar Metwally as Amun, Andrea Gabriel as Kebi, Rami Malek as Benjamin and Angela Sarafyan as Tia; the Irish Coven: Marlane Barnes as Maggie, Lisa Howard as Siobhan and Patrick Brennan as Liam; the Romanian Coven: Noel Fisher as Vladimir and Guri Weinberg as Stefan; the American Nomads: Lee Pace as Garrett, Toni Trucks as Mary, Bill Tangradi as Randall, Erik Odom as Peter and Valorie Curry as Charlotte; the European Nomads: Joe Anderson as Alistair.
"I think it's going to be great," Malek told "Entertainment Tonight" when his casting was announced. "It's going to be super exciting, and I'm thrilled."
What do you think of all these new castmembers? Who is your early favorite? Let us know in the comments!